Darkspore Enemy Spotlight #1: Scaldron

See the first Enemy Spotlight showcasing some of the various adversaries that will be encountered on the planet of Scaldron.

Scaldron is unique because this particular planet contains enemies from all five genesis types including Cyber, Plasma, Quantum, and others! The combination of enemies to be faced are boundless, so it will be up to gamers to make sure their squad is versatile and prepared for anything!


3 years ago

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WTF is Darkspore? Part 1 (beta coverage)

TotalBiscuit takes a 2-part look at the PC-exclusive title by Maxis, Darkspore, an action-RPG that uses the Spore creature creater to offer some fairly unique customisation.


3 years ago

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Darkspore Beta - Preview and Chat

Check out the new preview and chat from YOGSCAST! 

Launching at the end of March, Darkspore is actually a very fun and cool game that Lewis is looking forward to :)

Beta keys are being given away here! http://www.alienwarearena.com/giveaway/darkspore/" - BlueXephos on YouTube


3 years ago

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Maxis Blog: The AI Behind the Curtain

"We felt one of the most important considerations when building an action-RPG was replayability. These are the kinds of games where you can play for countless hours even beyond completing the core campaign experience. The challenge we faced was making a return trip to a planet just as engaging as the first time through.

The idea of randomly generated levels is not uncommon for the genre, and it’s one of the solutions we considered early in development. However, the difference between turning right or left doesn’t really add much when encountering the same enemies on these planets. Thus, we attacked the problem of replayability from a slightly different angle, and that’s when our AI Director was born.

cryos1 1024x576 Maxis Blog: The AI Behind the Curtain

Rather than randomizing the level’s physical layout, the Director is responsible for mixing up the encounters you have in these levels. The most noticeable effect of the director is enemy variety. Each planet has around sixteen possible enemy types that can appear, but only six of these NPCs are selected for a given mission. This means you’ll be seeing different combinations of enemies every time you return to a planet. A fight on Nocturna will feel very different with Animus resurrecting minions as opposed to Carrion Shamblers consuming those corpses to buff themselves. Before you beam down, we show you what enemies the Director will use against you, but don’t think that tells you the whole story!

spawners 1024x544 Maxis Blog: The AI Behind the Curtain

The above image shows how the Director (and our level designers) view the levels. All those colored markers are spawners of various types, and they’re how we add some of the more subtle variety to the experience. Our designers add their expertise to the director by suggesting good locations for encounters, be it a Darkspore horde or a hidden treasure. Even though you’re on the same planet, it won’t play out the same way. The clearing filled with a minion swarm the first time may be guarded by an elite lieutenant and his buddies the next time. So, the AI Director is varying not only what enemies you see, but also how to throw them at you.

cryos2 1024x576 Maxis Blog: The AI Behind the Curtain

So far, I’ve talked a lot about the places you’ll be going and the enemies you’ll be facing. Next time we’re going to dive into the heroes of the game, and how you’ll use them to smash the Darkspore to bits.” - Michael Arsers

3 years ago

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New Darkspore Hero Spotlight #3 - Viper!

Watch Viper, the Toxic Ravager, in action and get an overview of his special abilities and upgrades.


3 years ago

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Beta Players’ Hero Designs

Check out some of the newest Heroes in Darkspore!  Beta players are sharing their genetically modified living weapons on the forums.  Login to the forum with your EA account to post your feedback on these creations.

Comicaldayv786’s Hero:

Image

Techno605’s Hero:

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Rebecca1208’s Hero:

http://i.min.us/ilQXAq.png

See more

3 years ago

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Chat Live With The Darkspore Team

Darkspore Live Developer Chat

Chat Live With The Darkspore Team

Get ready for a new bread of Action RPG. On Saturday February 19th at 3pm PST, we’ll have the team behind the upcoming Maxis game Darkspore taking questions from fans and showing live gameplay from the Darkspore Beta. If you want a chance to join the beta, might be a good idea to attend. Darkspore releases March 29th on PC.

Darkpore is a fast-paced, sci-fi Action-RPG in which you battle across alien worlds to save the galaxy from mutated forces. You can learn more about Darkspore at the Official Website.

3 years ago

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Watch the new Darkspore Beta Trailer for a glimpse of the action you’ll see if you participate in the Darkspore Beta!


3 years ago

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Check out Darkspore Beta Developer Livestream #1!  Visit our livestream page at http://www.livestream.com/darksporegame or join the discussion on our forum here.


3 years ago

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Digitalspy Article: Preview: 'Darkspore'

"Once a regular meal of the hardcore PC gamer’s diet, the humble dungeon crawler is gradually making a comeback. The surprise smash that was Torchlight in 2009 proved that the click-heavy, loot-filled pastime can still have a place in today’s market, and with Diablo III still seemingly far away, Darkspore could be launching at the right time to fill the void. Although sceptics might rubbish a game born from a cutesy God-sim, conceptually and structurally it brings a few new ideas to the action role-playing stable to make it worth a look.

Darkspore

While the genre is traditionally steeped in fantasy, Maxis’ latest takes a more contemporary approach in its setting. Akin to recent blockbuster sci-fi franchises, Darkspore arrives with a fully crafted universe filled with backstories and diverse planets, all fighting against relentless, mutated virus consuming its many alien races. The damage, however, is already done - you play a Crogenitor, a member of a long-dead race woken up from cryogenic sleep to discover that the Darkspore has practically taken over the galaxy. With the help of an on-board AI piloting your drifting spaceship, you construct heroes from the fragments of DNA remaining on board and send them on missions to stop the mutated army from total domination.

It’s comes with a dark, moody and strikingly different feel to the family friendly Spore that we all know, and compared to its peers in the genre, it’s structurally different too. While the likes of Diablo featured a familiar hub world and dungeons to return to, Darkspore adopts a simple arcade-like structure, with each planet featuring four missions that end in a boss battle. Each stage is perfectly suited for quick game sessions, lasting around 15 minutes in length with simple, linear layouts to abide to. The gameplay itself is also cheerfully straightforward, requiring players to reach the teleporter at the far end of the area once you’ve taken out enough enemies, and occasionally, sticking to a single zone to wipe out advancing hordes. Elsewhere there’s the standard co-operative play online - for up to four players - as well as two-on-two PvP to put their warriors to the test.

Darkspore

Those who spend their opening minutes of a role-playing game stressing over their permanent class and race choices will be happy with Darkspore's multi-character approach. Instead of focusing attention on a lone hero, here you can take three heroes into a mission - out of a gradually unlocking roster of 100 - which can be called into battle at any time. Not only does it boost the existing range of attacks at your disposal, but it helps with the occasional difficulty spike; although it's an easy-going game, it's eager to flood the screen with a few dozen insectoid creatures at a moments notice, or unleash bosses with numerous overpowered attacks, so having those three health meters to swap between is helpful in itself.

It wouldn’t be a dungeon crawler without its love of loot, and it’s here where Darkspore offers another interesting twist. Rare finds are awarded at the end of the mission, with their chances of exclusivity boosted by completing each of the three simple objectives; keeping your party alive, finding three obelisks and defeating all enemies. You can choose to cash out and take the item, or gamble and go on to complete the next stage - populated with far harder enemies - to double your booty. Of course, dying means you’ll lose the lot, and since the game is at times tough already, it’s a big risk to take. But for those well acquainted with the genre, such a challenge is no doubt a welcome one.

Loot is also where the Spore part of Darkspore comes in. New weapons and equipment can be slapped on to your hero using the franchise’s Creature Creator onto a position of your choosing. Aside from colouring your champion in a range of colors and patterns, there is little else on offer in terms of customisation. Fun as it is to plant all available accessories and helmets onto an alien’s face, it lacks the customisation and the home-grown feeling of seeing your creation come alive like it’s predecessor, especially since these customisation options aren’t easily noticed on the battlefield. Of course, equipment boosts both a hero’s stats and their level, so it’s worth ducking into the editor on a regular basis for that alone.

Darkspore

Because of this, Darkspore may enter a marketing quandary upon release. In terms of gameplay, tone and customisation options it offers little in similarity to it’s namesake, despite the stylistic familiarity of the creatures that populate it. It is, however, a very interesting take on the dungeon crawling setup, one that’s quick to jump into for newcomers and others optional challenges for others. Those looking for an easy-going simulation game will be in for a shock, but it could keep those waiting for the next Diablo busy until its eventual release.” - Matthew Reynolds from digitalspy.com

3 years ago

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